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to-spb.ru Authors: Lewis, Chase, Coleman // // Provides a graphical user interface for a blackjack game // using the BlackJack class to provide the.


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Java Tutorial - Creating Blackjack - Part 01 (Creating a window)

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Black jack play game class source code Planet Source Code. Javanotes Exercises for Chapter. NetBeans Platform Showcase If you click Hit the card from the.


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The game will be a simplified version of Blackjack as it is played in a casino. the classes defined in to-spb.ru, to-spb.ru, to-spb.ru, and to-spb.ru One point of coding is the question of how to deal a card to the user or to the.


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Blackjack game using Java and Netbeans 8. Doesn't implement Ace cards as two values, values of Royal cards (K,Q,J) are 13,12, blackjack java netbeans.


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Most IDEs that support Java (eg Netbeans or Eclipse) format the code per default in a way most Java programmers recognize. variable and.


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Java walk through: Blackjack

Because you're going to have to create a bunch of smaller methods to separate, segregate, and compartmentalize all the different things that your program is doing right in that one main method. One way may get you out eventually but it's likely to leave your code in a bigger mess than it's in now. As a courtesy to a newcomer such as yourself, we will add those for you this time. It just takes a little bit of organization and logical thinking. I believe the best decision would be to clean my way out, as I for sure don't want to leave my code in a bigger mess than when it started. I am trying to code a simple blackjack game with no suits or anything. So you don't feel too bad, let me just say that it's a pleasant surprise to see someone use something like "n". We have a wiki page that explains why Main Is A Pain. Scanner; import java. This gradual breaking down of the problem from high-level to more details, then to even more details as you drill down and finally arrive at the smallest task, like "Mom, how do I peel the potatoes? This is my first programming class for my major so sadly she hasn't really touched on methods. There are only two hard things in computer science: cache invalidation, naming things, and off-by-one errors. I'm not sure if you're going to start defining your own classes yet As Fred said, your program is broken out by actions. Just for number values between the dealer and the player. I like to call them "behaviors" because I find that helps shift your mindset to a place where it's more natural to think of the programs as living, sentient "things", i. Utterly lost and frightened, Exiting a while loop. Have you made your choice on which way you want to go? I like Hi Mike, Welcome to the Ranch! So, there are at least two ways you can try to get yourself out of this sticky situation you're in: 1. Ideally, it would look something like this: play ; That's it! They make code so much easier to read and reference in replies because they provide line numbers to the listing. You might want to read that if you want to avoid feeling that pain over and over again. There are a couple things right about that little gem in the muck around it but just look at it for a little bit if you want to feel better. One more little detail to get out of the way. Lots of code in one method is BAD. Its frustrating and if anyone could point me in the right direction it would be greatly appreciated. Note that it doesn't matter who you are dealing to, the process is the same - select a card from what's left in the deck. You heard that Java is an object-oriented programming language, right? Does that make sense? Can't find problem with my blackjack game. Instead of having to cook, eat, shower , attend to bodily functions, sleep, study, exercise, and entertain in the same room of your house, i. How would you ever get dinner ready that way?! Have you been taught about using methods yet or is your teacher the one who's been telling you to jam everything and the kitchen sink into the main method? As much as you probably hate to hear it, she has just been having us cram everything into the main method so far, which after your description doesn't seem like the logical way to do it. Junilu Lacar. Wait for it Ok, so there's a lot of bad stuff going on in that code and I've even barely scratched the surface. Just think of it for now as something called "functional decomposition" - breaking down your huge problem into smaller, more manageable problems that focus on one small part of the larger whole. Imagine you were telling a story of what happens: Deal a card to the player Deal a card to the dealer Deal a card to the player Deal a card to the dealer ask the player what they want to do get their answer etc.. It's kind of like how your mom might ask you to cook Thanksgiving dinner. Hack your way out. Everybody else is bringing a different dish for dinner. Clean your way out. Mom held off giving you those details until just the right moment when you were ready to follow that many detailed instructions to a Tee. That's the goal.

The best ideas are the crazy ones. Next reply, we'll talk about what you can do to get out of that corner. Start with the large one-liner command in the main method. So, would it be organized by different data types? Simple blackjack java game. Like a method for loops, method for blackjack java netbeans source code statements, method for setting and getting variables, etc?

I really like the idea of having separate methods as it would be so much easier to organize thoughts and not get lost blackjack articles your own code.

Thank you for the response, this is stressing me out to say the least. It's not that complicated.

The right way is not blackjack java netbeans source code the easiest way though. Forum: Beginning Java. Blackjack WIP.

Also, think about it as a kind of layering and drilling down from high-level instructions to low-level detailed, step-by-step instructions. Boost this thread! I'm gonna try to tidy it up to make it easier to understand and maybe that'll help with trying to figure out what exactly is going on with my code. If you have a crazy idea and it works, it's really valuable. A few things that led you to the place where you find yourself now: painted into a corner and wondering how the heck you're going to get out of it. So, however many "things" it is that you want to do, that's how many "rooms" you're going to create and that's where you're going to move all the clutter you have in main out to. When you get home, you're like "Ok, I'm here, what do I do now? I type in "y" to play again and it will say I won - just by typing in y to play again! That's kind of like how you want to layer your program instructions. Your example made it very easy to understand the concept. Methods for getting and setting variables are OK - they're sometimes called "getters" and "setters", or "accessors" and "mutators" I think , but they are part of a class like a Player class. Choose wisely Choose poorly and you're on your own. Ya think she would've taught us such a simple trick! The other way, of course, will get you out with your code in much better shape than what it's in now. I will definitely take a read at the wiki page that you linked as to avoid this pain over and over again. So, "deal a card" is something you DO. You choose. That will give you something like the listing below; I added some blank lines to get separation between a few logical parts of the code another favor Such a simple command to format my entire code, gee that would've been nice to know Yeah, you'd think that would be one of the first things they teach but no. That's "high-level" - you don't have a lot of details, just one command to do something. And dont' touch this tiny ad:. Because you have put all your code into the same method, you have amassed a huge amount of it. All jumbled up and confusing as heck. Good deal. It's one of the first things I taught my son when he enrolled in his first programming course in college last year. Well, the first thing you want to do is reformat your code so that it's properly aligned. Let's not get ahead of ourselves yet though. Giving you all of those detailed instructions up front would have been like the mess that you find right now in your main method, right? Don't touch me. Hack your way out or Clean your way out? You put everything in your main method.